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PolyFX & SplineWrap

  • Posted by Emperor
  • Categories Animation, Blog, Cinema 4D, Deformers, Mograph, MoSpline, Motion Graphics
  • Date April 25, 2019
  • Comments 0 comment
PolyFX & SplineWrap

In this tutorial, you will learn how to deform a Plane Geometry using a PolyFX along a Spline Wrap.

For this tutorial, you will be using the following tools:

  • Twist Deformer to control the twisting of the object.
  • Cloth Surface to create thickness for your Plane Geometry.
  • Helix, to attach to Spline Wrap to create deformation.
  • Plain Effector, to control the Scale Parameter of the PolyFX.
  • Random Effector, to control Random Weight Transformation of PolyFX.
  • Delay Effector, to add bounciness to geometry.
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Emperor

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